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iOS Game Development

Developing Games for iPad, iPhone, and iPod Touch

Language EnglishEnglish
E-book Adobe ePub DRM
Publishers A K Peters/CRC Press, April 2016
The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graph... Full description
? points 142 b
58.55
In stock Immediate digital delivery

The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.

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