LIBRISTO
LIBROAMANTO
mandatory
Become part of a community of book lovers from all over the world and get access to a whole bunch of benefits. Create an account for free
0
DPD courier 4.99 GLS courier 9.99

Learning C# by Developing Games with Unity 6 - Eighth Edition

Language EnglishEnglish
Book Paperback
Book Learning C# by Developing Games with Unity 6 - Eighth Edition Harrison Ferrone
Libristo code: 49864843
Publishers Packt Publishing, October 2025
Learn C# programming from scratch using the all-new Unity 6 as a fun and accessible entry point with... Full description
? points 106 b
44.05
In stock at our supplier Shipping in 14-21 days

Up to 30 days for returns


Customers also purchased


Where's Waldo? The Wonder Book, Deluxe Edition Martin Handford / Book Hardback
common.buy 15.08
fruitcake Sabrina Carpenter / Audio Audio CD
common.buy 10.62
Dziewczyna z wrzosowisk. Barwione krawędzie Lucinda Riley / Book binding.
common.buy 12.65
Złotowłosa Wojciech Chmielarz / Book Paperback
common.buy 11.33
Erinnerungen Willy Brandt / Book Paperback
common.buy 15.39
Jak złodziej przyszła. Reportaże i rozmowy o starości Strzałkowska Elżbieta / Book Paperback
common.buy 12.55
Syrská středověká kultura Nina V. Pigulevská / Book Sheet
common.buy 13.16
Glória vo veľkom svete Martina Juhász / Book Hardback
common.buy 12.04
Caravaggio Gilles Lambert / Book Hardback
common.buy 13.56
Top
Farma zvířat George Orwell / Book Hardback
common.buy 8.80
Jojolion Hirohiko Araki / Book Paperback
common.buy 10.22
Millan-Puelles. I. Obras completas Millán-Puelles / E-book Adobe ePub DRM
common.buy 21.77
Œuvres complètes Gracq / Book Hardback
common.buy 93.27
Berezyna Patrick Rambaud / Book Hardback
common.buy 26.73
Ach, diese Lücke, diese entsetzliche Lücke Joachim Meyerhoff / Book Paperback
common.buy 12.65
PONS Briefe, E-Mails & Bewerbungen PONS GmbH / Book Hardback
common.buy 9.11

Learn C# programming from scratch using the all-new Unity 6 as a fun and accessible entry point with this updated edition of the bestselling series

Key Features:

- Build a strong foundation in programming concepts and the C# language

- Become confident in the fundamentals and features of Unity in line with Unity 6

- Create a playable game prototype in Unity―a working first-person shooter game prototype

- Get With Your Book: PDF Copy, AI Assistant, and Next-Gen Reader Free

Book Description:

It's the ability to write custom C# scripts for behaviors and game mechanics that really takes Unity the extra mile. That's where this book will help you as a new programmer!

Harrison Ferrone, in this eighth edition of the bestselling series, will take you through the core concepts of programming and the C# language from scratch, while building an engaging and playable game prototype in Unity 6.

You'll get to grips with the fundamentals of object-oriented programming (OOP) and the Unity engine with lots of code samples, exercises, and tips to go beyond the book with your work. You'll write C# scripts for simple game mechanics, perform procedural programming, request live data from the web, and add complexity to your games by introducing intelligent enemies and damage-dealing projectiles. You'll also explore the underlying mechanics of Unity game development, including game design, lighting basics, player movement, camera controls, collisions, and more, with every passing chapter.

Note: The screenshots in the book display the Unity Editor in full-screen mode for a comprehensive view. You can easily reference color versions of images by downloading them from the GitHub repository or the graphics bundle linked in the book.

What You Will Learn:

- Master programming fundamentals by breaking them into simple, digestible parts

- Understand OOP concepts through clear explanations of C# code samples

- Follow simple steps and examples to create and implement C# scripts in Unity 6

- Divide your code into pluggable building blocks using interfaces, abstract classes, and class extensions

- Grasp game design document basics and then move on to blocking out your level geometry, adding lighting, and a simple object animation

- Create basic game mechanics, such as player controllers and shooting projectiles, using C#

Who this book is for:

If you're a developer, programmer, hobbyist, or anyone who wants to get started with Unity and C# programming in a fun and engaging way, this book is for you. You'll still be able to follow along if you don't have programming experience, but knowing the basics will help you get the most out of this book.

Table of Contents

- Getting to Know Your Environment

- The Building Blocks of Programming

- Diving into Variables, Types, and Methods

- Control Flow and Collection Types

- Working with Classes, Structs, and OOP

- Getting Your Hands Dirty with Unity

- Movement, Camera Controls, and Collisions

- Scripting Game Mechanics

- Basic AI and Enemy Behavior

- Revisiting Types, Methods, and Classes

- Specialized Collection Types and LINQ

- Saving, Loading, and Serializing Data

- Connecting to the World Wide Web

- Exploring Generics, Delegates, and Beyond

Actress & Polyglot
EWA KASP for
Play video
Ewa Kasp
Libristo has the largest selection of foreign-language books. That’s why I buy my books there.

About the book

Full name Learning C# by Developing Games with Unity 6 - Eighth Edition
Language English
Binding Book - Paperback
Date of issue 2025
Number of pages 504
EAN 9781805808718
ISBN 1805808710
Libristo code 49864843
Publishers Packt Publishing
Weight 857
Dimensions 191 x 235 x 26
Give this book today
It's easy
1 Add to cart and choose Deliver as present at the checkout 2 We'll send you a voucher 3 The book will arrive at the recipient's address

You might also be interested in


Unity 6 Game Development with C# Scripting Lem Apperson / Book Paperback
common.buy 45.87
Learn Unreal Engine 5 by Building Games Dylan Miles / Book Paperback
common.buy 46.18
Unity 6 and C# Game Development Projects Theo Alaric / Book Paperback
common.buy 23.89
Hands-On Unity 6 Game Development Fred Klima / Book Paperback
common.buy 22.07
Top
C# Player's Guide (4th Edition) Whitaker RB Whitaker / Book Paperback
common.buy 32.81
Top
C Programming K N King / Book Paperback
common.buy 89.02
Top
Overlord, Vol. 1 (manga) Kugane Maruyama / Book Paperback
common.buy 10.62
Top
A Knight of the Seven Kingdoms George Raymond Richard Martin / Book Paperback
common.buy 9.71
Top
First Course in Database Systems, A Jeffrey Ullman & Jennifer Widom / Book Paperback
common.buy 88.61
Top
Overlord, Vol. 1 Kugane Maruyama / Book Hardback
common.buy 15.79
Top
Competitive Programming 4 - Book 2 Steven Halim / Book Paperback
common.buy 23.18
Designing Motherhood Amber Winick / Book Hardback
common.buy 33.51
Scotland Goldust Design / Book Paperback
common.buy 23.39
Top
Inside Tangier Nicolo Castellini Baldissera / Book Hardback
common.buy 68.25
Top
Overlord, Vol. 2 Kugane Maruyama / Book Hardback
common.buy 15.79
The Mastery Of Oil Painting Frederic Taubes / Book Hardback
common.buy 43.03
Top
A Knight of the Seven Kingdoms George R. R. Martin / Book Paperback
common.buy 15.39
Where's Waldo? Spooky Spotlight Search Martin Handford / Book Hardback
common.buy 15.08
Oscar Peterson - Omnibook: E-Flat Instruments Oscar Peterson / Book Paperback
common.buy 20.85

Login

Log in to your account. Don't have a Libristo account? Create one now!

 
mandatory
mandatory

Don’t have an account? Discover the benefits of having a Libristo account!

With a Libristo account, you'll have everything under control.

Create a Libristo account
Book advisor Libroamiko
Hi, I'm Libroamiko, can I help?