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Digital Character Development

Theory and Practice, Second Edition

Language EnglishEnglish
E-book Adobe ePub DRM
Publishers A K Peters/CRC Press, October 2015
Every animated film and video game production spends a large percentage of its resources and time on... Full description
? points 255 b
105.16
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Every animated film and video game production spends a large percentage of its resources and time on advancing the quality of the digital characters inhabiting the world being created. This book presents the theory and practice behind the creation of digital characters for film and games using software-agnostic descriptions that apply to any animation application. It provides insight from a real production environment and the requirements that such an environment imposes. With rich illustrations and visual code examples throughout, this book provides a comprehensive roadmap to character development for both professionals and students.

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About the book

Full name Digital Character Development
Author Rob O'Neill
Language English
Binding E-book - Adobe ePub DRM
Date of issue 2015
Number of pages 332
EAN 9781040073742
Libristo code 47332508
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