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GameMaker Fundamentals

Learn GML Programming to Start Making Amazing Games

Language EnglishEnglish
E-book Adobe ePub DRM
Publishers Apress, November 2022
Master the fundamental programming skills needed to create your own computer games in GameMaker. Thi... Full description
? points 162 b
66.92
In stock Immediate digital delivery

Master the fundamental programming skills needed to create your own computer games in GameMaker. This book shows how to use GameMaker to build and publish cross-platform games.Each chapter covers a certain programming element, including layers, variables, and so on. You will also learn how to design levels in your games, draw sprites to populate your virtual worlds, and build GUIs for your menus and game interfaces. GameMaker Fundamentals also provides a thorough introduction to the GameMaker Language (GML). Practical example projects reinforce the concept discussed in each chapter.On completing this book, you will have a thorough understanding of how to create games from scratch using game design and programming principles using GameMaker and GML.What You Will LearnReview core programming features required for sound knowledge of GameMakerMaster how to combine GML to orchestrate game actionsUtilize GameMaker's layers to create exciting gamesSet up player controlWho Is This Book ForThose new to GameMaker or game programming in general; it assumes no prior knowledge or skill set.

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About the book

Full name GameMaker Fundamentals
Author Ben Tyers
Language English
Binding E-book - Adobe ePub DRM
Date of issue 2022
EAN 9781484287132
Libristo code 42238420
Publishers Apress
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