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Next Generation Computer Animation Techniques

Third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017, Revised Selected Papers

Language EnglishEnglish
E-book Adobe ePub DRM
E-book Next Generation Computer Animation Techniques Jian Chang
Libristo code: 41043764
Publishers Springer, October 2017
This book constitutes the thoroughly refereed post-conference proceedings of the Third International... Full description
? points 147 b
60.63
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This book constitutes the thoroughly refereed post-conference proceedings of the Third International Workshop on Next Generation Computer Animation Techniques, AniNex 2017, held in Bournemouth, UK, in June 2017. The workshop was held in conjunction with the 11th International Conference on E-Learning and Games, Edutainment 2017. The 17 full papers presented in this volume were carefully reviewed and selected from 27 submissions. The papers are structured according to the four main themes: simulation and rendering for computer animation; character modeling and dynamics; user centered design and modeling; computer animation systems and virtual reality based applications.

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About the book

Full name Next Generation Computer Animation Techniques
Language English
Binding E-book - Adobe ePub DRM
Date of issue 2017
EAN 9783319694870
Libristo code 41043764
Publishers Springer
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