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Practical C++ Game Programming with Data Structures and Algorithms

Write high-performance code and solve game development challenges with expert-led C++ solutions

Language EnglishEnglish
E-book Adobe ePub DRM
Publishers Packt Publishing, June 2025
Explore expert techniques in C++ to tackle performance bottlenecks, AI logic, and rendering issues f... Full description
? points 83 b
34.43
In stock Immediate digital delivery


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Explore expert techniques in C++ to tackle performance bottlenecks, AI logic, and rendering issues for smoother, smarter, and scalable game developmentKey FeaturesSolve real-world game dev problems with expert C++ data structures and algorithmsLearn through practical, executable code instead of abstract theory or pseudocodeBuild responsive, high-performance games with advanced rendering and AI techniquesPrint or Kindle purchase includes a free PDF eBookBook DescriptionGame development demands performance-driven solutions-from rendering complex 3D scenes to managing AI behavior and handling animations. This hands-on book guides you in solving these challenges using high-performance C++ data structures and algorithms. The authors distill their decades of combined industry experience to help you apply practical C++ techniques to create smooth, scalable, and intelligent games. Instead of pseudocode or abstract theory, you'll work with real, executable examples that translate directly to your projects. Demos in this book have been developed based on raylib library, providing accessible and efficient foundations for learning. Opening with a structured overview of algorithmic thinking in C++ game development, the book covers advanced algorithms and their applications in real-world game scenarios. You ll implement data structures that optimize game functionality, solve algorithmic problems efficiently, and enhance gameplay with robust AI and rendering techniques. In addition, the key focus is collision detection, 2D/3D rendering, animation, camera controls, and machine learning-driven AI, all through practical, executable C++ code. By the end of this book, you ll be able to confidently apply advanced C++ techniques to develop efficient, scalable, and feature-rich gameplay systems for modern games.What you will learnApply data structures and algorithms to solve real game development problemsApply rendering techniques, such as shader, lighting, soft shadow, particles, and quad-tree terrainBuild dynamic camera systems like third-person, rail, top-down, and split-screen viewsAnimate skeletal characters using interpolation and inverse kinematicsImplement NPC AI with FSM, behavior tree, A* pathfinding, and steeringExplore ML with neural networks in a hands-on AI turret defense projectPerformance and memory optimization using techniques like object pooling and LODWho this book is forThis book is for experienced game programmers, technical artists, and developers looking to refine their skills through real-world C++ solutions. A foundational understanding of C++, data structures, and core game development principles will be beneficial. Whether you want to deepen your expertise or are looking for a reliable reference guide, this book will be your trusted companion in building better games.]]>

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